I seem to land behind or short almost every time which is usually desync. Not sure what is going on but I can't hit a pile of beans today. WG should not just turning every AI ship into a flamethrower and call it done. I mean make real AI changes with real reward increases if that is the way to go. I just think it gets glossed over in the "we don't want it" phrase. If the difficulty increases, the rewards should increase too. Recently, I have not observed any increase in AI intelligence, just an increase in behavior like bad randos (hiding behind islands doing nothing, turning and sailing to the other side of the map at start, etc.) Maybe the person for asking for more intelligent behavior got his wish? WG must have associated this bad rando behavior with better AI. The solution is to change the offending ordnance characteristics to change the behavior of not just us humans, but Ai as well. People would get frustrated and complain.įrom my POV, the issue lays squarely on our appetite for OP/over-capable WG products. Mainly, if they add more "intelligence" to the Ai in Co-op. In which politely explained the issue at hand. ![]() Mainly, someone ask if the Ai in Co-op can be more "challenging." Someone touched on this ^^^ topic during last weeks WOWS pod cast.
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